Seite 1 von 1
hello ,how i can create models bots ?
Verfasst: 04.02.2011, 16:36
von jose giovani
I have seen that there are many bots around here, and I wonder how I can create one myself?
I want to create my models (bots) own.
I have knowledge of 3D modeling
sorry for my German (google translate) I am Spanish
thanks
Verfasst: 04.02.2011, 17:26
von b3ast
It's english, not german
![Smile :)](./images/smilies/smile.gif)
. Sry, but I don't know, how you can create your own model.
Verfasst: 07.02.2011, 09:29
von EviLsEyE
Which program do you use for 3d modeling? 3D Studio Max? Maya? Cinema4D? Blender?
I think you'll find the most Q3 modeling tutorials for 3D Studio Max (or the free version named GMax) and Milkshape3D..
It's difficult to explain that in a quick way, so i suggest that you take a look at some tutorials and try to build a simple model (really simple! don't exaggerate in the beginning, it will just be frustrating
![Wink ;)](./images/smilies/wink.gif)
)..
Calculate a lot of learning time because you can't learn this over a rainy weekend :>
Here are some starting tutorials for Milkshape3D..
Milkshape 3D Tutorials
Here is one for 3D Studio Max, but it's in german..
http://w3studi.informatik.uni-stuttgart ... D3Tut.html
And here I found one for 3D Studio Max, but it's more advanced..
Character Creation for Videogames
Verfasst: 09.02.2011, 13:01
von Nobodylikeme
If you have problems to find a working exporter try
this.
I recently found this tool. It is standalone and converts your .obj to
any old days model formats from quake I to quake IV and much more.
Some helpful links:
http://www.jaquays.com/gameart/model_resources.html
http://swut.net/makingheadmodels.html
http://www.katsbits.com/tools/#md3
Verfasst: 12.02.2011, 19:22
von jose giovani
emm i can use 3d max thanks