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hello ,how i can create models bots ?

Verfasst: 04.02.2011, 16:36
von jose giovani
I have seen that there are many bots around here, and I wonder how I can create one myself?

I want to create my models (bots) own.

I have knowledge of 3D modeling

sorry for my German (google translate) I am Spanish

thanks

Verfasst: 04.02.2011, 17:26
von b3ast
It's english, not german :) . Sry, but I don't know, how you can create your own model.

Verfasst: 07.02.2011, 09:29
von EviLsEyE
Which program do you use for 3d modeling? 3D Studio Max? Maya? Cinema4D? Blender?
I think you'll find the most Q3 modeling tutorials for 3D Studio Max (or the free version named GMax) and Milkshape3D..

It's difficult to explain that in a quick way, so i suggest that you take a look at some tutorials and try to build a simple model (really simple! don't exaggerate in the beginning, it will just be frustrating ;) )..
Calculate a lot of learning time because you can't learn this over a rainy weekend :>

Here are some starting tutorials for Milkshape3D..
Milkshape 3D Tutorials

Here is one for 3D Studio Max, but it's in german..
http://w3studi.informatik.uni-stuttgart ... D3Tut.html

And here I found one for 3D Studio Max, but it's more advanced..
Character Creation for Videogames

Verfasst: 09.02.2011, 13:01
von Nobodylikeme
If you have problems to find a working exporter try this.
I recently found this tool. It is standalone and converts your .obj to
any old days model formats from quake I to quake IV and much more.

Some helpful links:
http://www.jaquays.com/gameart/model_resources.html
http://swut.net/makingheadmodels.html
http://www.katsbits.com/tools/#md3

Verfasst: 12.02.2011, 19:22
von jose giovani
emm i can use 3d max thanks