Seite 7 von 25

Verfasst: 12.01.2012, 15:38
von cts
Nintendo Wii U video walkthrough: Chase Mii, Battle Mii, the Zelda HD experience, and more! | The Verge

is dieses streetview nu realtime-rendering oder realfilm?
für ersteres spricht die kamera-drehung ohne die karre zu sehen (aufn bodne glotzen)
für zweiteres spricht die optik

Verfasst: 27.01.2012, 07:27
von cts
CVG Rumor: Nintendo looking to change the name of the Wii U? - NeoGAF

zur e3 platzt die bombe! nintendo ATOM wird dann vollständig gezeigt und sony und ms ziehen sich vor ehrfurcht vom konsolen-markt zurück :ugly:

Verfasst: 27.01.2012, 13:25
von Xsez
:ugly: indeed

Verfasst: 20.03.2012, 08:58
von cts

Verfasst: 08.05.2012, 08:54
von cts
langsam gehts los :D

[yt]g3GoPycoFZI[/yt]

<3

Verfasst: 08.05.2012, 09:24
von floppydrive
cts hat geschrieben:langsam gehts los :D

[yt]g3GoPycoFZI[/yt]

<3
Wie gut :lol: :lol: :lol:

Verfasst: 08.05.2012, 12:20
von schokomomo
Alter is das stark :ugly:
Beschreibt ungefähr genau meine Gefühle bzgl E3 und WiiU :D

Verfasst: 15.05.2012, 07:13
von cts
neue rumors die nich soooo abgedreht sind wie die letzten :>

NeoGAF - View Single Post - The Wii U Speculation Thread V: The Final Frontier

Verfasst: 06.06.2012, 06:19
von cts
In an interview with ABC News, Scott Moffitt, Executive Vice President of Sales and Marketing at Nintendo, said that in addition to Wii discs being backwards-compatible on the new Wii U, digital game collections purchased over the Wii Virtual Console will also be transferable over to the Wii U, likely remaining at standard definition.
na immerhin :F

ich warte die nächsten wochen/monate noch ab was gezeigt wird, dann entscheide ich ob day1 oder nich... bisher reizt mich nur pikmin/mariobros und aliens für U (jaaaaa aliens ihr hasser! motiontracker aufm pad <3)


http://kotaku.com/5915950/this-is-how-n ... game-works

nintendoland wird wohl das wiisports der U... minigame-sammlung die sie anschliessend mit dlc beliebig ausbauen können ohne ständig neue versionen rauszuhauen (wiiplay, wiisports2)

Verfasst: 06.06.2012, 11:52
von cts
Bild

olol, freu mich schon auf die gesichter der hausfrauen wenn sie beim mediamarkt sehen das sie 300€ für ihren neuen wii-controller aufn tisch legen müssen :D

Verfasst: 06.06.2012, 16:53
von cts
[yt]V9YjceHWgC8[/yt]

ok, sieht hier deutlich interessanter aus als auf der präsi gestern

Verfasst: 06.06.2012, 17:17
von TeTsOu
Geh da mit gemischten Gefühlen ran. Ich will nicht ständig vom Controller zum screen zum Controllersehen müssen. Glaube das ermüdet einen sehr schnell und killt den Spiel Fluss. Will ich erst live zocken und dann entscheide ich mich. Bei zombieu war mir das zu viel controllergewackel.: /

Verfasst: 06.06.2012, 20:40
von Gumshoe
zombiu ist das red steel der wiiu, sieht interessant aus und ist dann irgendwie "noch ein spiel" das man sich dazukaufen kann... aber kein scheiss ma jetz, der ganze nintendoland krams und diese ewige demo von diesem minispielwichs, die ganze pk hat gezeigt in welche richtung nintendo mit dem wiiu geht, in genau die gleiche wie mit der wii...

im "launch window" (lol) hat man dann maximal 3 spiele... dann gibts 1 oder 2 jahre später, mit bissi glück, n zelda... von retro hat man gar nichts gesehen, gehen wir da vom bestmöglichen aus und die machen n (EIN) neues prime, das kommt in 2-3 jahren... was dann? und was bis dahin? carneval games 6, schlag den raab 4, wii sports 5, my petz horze 3, mario party 11-14, just dance 23... und haufenweise ports ("REMAKES MIT 15MIN ZUSÄTZLICHEM CONTENT") von spielen, die ich schon vor einem jahr gespielt habe, ach, bis dahin vor 2 jahren...

ich fall nicht 2x auf die gleiche scheisse rein...

psp -> vita trolol
wii -> wiiu trolol

jedenfalls nicht 2x beim gleichen hersteller ;>

Verfasst: 06.06.2012, 21:16
von cts
der arm

DER ARM!!!

Verfasst: 06.06.2012, 21:57
von ddd

Verfasst: 11.06.2012, 22:27
von cts
Better Friend Codes, Achievements and More: Nintendo Answers Our Burning Wii U Questions

Nintendo will have a much less annoying Friend Code system for the Wii U, four layers of protection in their online service and system-level Achievements, Nintendo of America president Reggie Fils-Aime tells Kotaku.

The Nintendo boss and I rapidly ran through a list of questions about the Wii U's features during a wide-ranging interview a few days ago in Los Angeles. I sought clarity about some of the less-well-publicized aspects of Wii U that will surely matter to the most fervent gamers.

We started by talking about Nintendo's own claim that its vaunted screen-based controller, the GamePad, will only have a battery life of 3-5 hours. (Notably, when I arrived at the interview, the GamePad was being recharged—while being turned on.)

Fils-Aime ducked nothing:

Battery Life

Nintendo had said earlier in the week that Wii U controllers would only hold up to five hours of charge but could be recharged while playing. Prototype controllers at E3 had a power input a the top of the controller; Fils-Aime said finalized units will take charge from the bottom, below the screen, for better comfort if you have it plugged in while playing.

On the length of the battery life, he said, "I have to say that, as a company, we are amazingly conservative when it comes to giving guidance on things like battery life. If you go back to the 3DS discussion on battery life, the numbers we gave before launch vs. the reality of launch were very different. So what I would tell you is that Nintendo is absolutely committed to making sure that the battery life for the Wii U will not get in the way of the gaming experience."

Nintendo had claimed 3-8 hours for the 3DS. Users can judge for themselves if that was a) too little and b) inconsistent with what their 3DS holds.

Off-TV Play

The ability to view and play Wii U games on the GamePad screen rather than on a TV screen is a "capability [that] is there for every game but it's a developer's choice if they want that to be part of the experience." Nintendo calls it Off-TV Play and the feature will likely be flagged on Wii U game boxes.

The Xbox-Like Wii U Pro Controller

Come on, Reggie, doesn't your new hardcore-gamer Wii U controller look like a 360 controller? "And you could say that our competitive controllers look a lot like our controller," he retorted. "Fundamentally, ergonomically, it's driven by what feels good in the hand. The controller has been in development for quite some time, and it's based on feedback that, for certain games and for certain experiences, that type of controller offers a richer experience."

Big Brother in the MiiVerse

Nintendo CEO Satoru Iwata (Reggie's boss) recently told the L.A. Times that users of Nintendo's expansive new Wii U online service, MiiVerse, will see any messages they submit subjected to several layers of moderation. Given that Nintendo prefers its systems to be kid-safe, and given that MiiVerse is designed to fill the Wii U's boot-up screen and many of its games with text messages from friends and fellow gamers discussing games, the heavy moderation isn't surprising. But it seems potentially heavy-handed, possibly ineffective and liable to slow online communication if messages have to wait to be screened.

Fils-Aime clarified: "The way to think about how we will ensure a positive consumer experience with MiiVerse… first, there are parental controls. As a parent you can choose for your child not to have any MiiVerse conversation. You can do it only with friends. You can do it with everyone.

"The second level is going to be essentially a technology-driven scan to make sure that inappropriate words and inappropriate pictures don't make it onto MiiVerse.

"The third level is going to be the community that will police and flag items.

"The fourth level is for a human review at Nintendo."

But what if, as in the example given by Nintendo when debuting the MiiVerse, I want to post a request for help for a game I'm stuck on? Do I have to wait a while for that to run?

"Let's take that example. I need help with level so-and-so. The technical scan happens. There's no bad words. It happens." No queue? "Correct."

This, Fils-Aime said, is when a Nintendo rep would step in: "If the community is flagging it or if there's an issue where the consumer is continuously trying to send inappropriate content. Because this is account driven, if Stephen Totilo is continuously trying to send inappropriate content then we have the ability to message this."

System-Level Achievements

Some of Nintendo's top game designers don't want to put Achievements in their games, but Nintendo has put an Achievement-like system in the 3DS, mostly to reward people for feats involving the system's Street Pass networking system. In other words, the system itself has Achievements. "We will have that," Fils-Aime said. "Once you start getting into game-specific [Achievements] that's developer driven." Microsoft may require every game to have Achievements, but, Fils-Aime said, "That is not our philosophy."

Those Notorious Friend Codes

First the bad news… maybe. Nintendo has not chucked the idea of requiring people to have friend codes, which, on the Wii, were 16-digit codes that people had to exchange before being linked as friends on the system.

And now the better news… "There are friend codes, but it's not the existing friend code system," Fils-Aime said. "What do I mean by that? Here's what I mean: you will be able to identify people as friends and have a certain level of interaction vs. a different level of interaction for the more general population. The method by which you identify someone as a friend is a lot simpler than what's happening today with Friend Codes." (He declined to lay out the new Wii U friend code program just yet.)

The problem I believe people had with the Wii version, I told Fils-Aime, is that adults who owned the system felt like, hey, if I'm an adult, treat me like an adult and let me friend people I've met online without having to call a person and exchange a code or something like that. "Agreed," Fils-Aime said.

"You feel like those people will be happier?" I asked.

"Yes, they will be."

Wii Digital Content Survives

Fils-Aime confirmed that Wii owners will be able to transfer their game saves and any purchased content from the Wii to the Wii U.

Data Storage?

Still no big hard-drive for the Wii U, but, Fils-Aime said, "The main message we've communicated is that it's got USB ports so you can keep adding storage to your heart's content." It's not clear how Nintendo expects players to store lots of downloadable expansions and to games like, say, Mass Effect 3. That'll be a follow-up for another day.

Wii U-3DS Connection?

"It was last year that we talked about a new Smash Bros. that will have some interoperability, some linkage between Wii U and Nintendo 3DS," Fils-Aime said. "Obviously [Smash Bros. lead designer] Mr. Sakurai, having just finished Kid Icarus, hasn't made a ton of progress on that game, but that's going to be the one where we talk about how the two systems could work together on one game."

Single-Touch vs. Multi-Touch

The Wii U GamePad is not multi-touch. Not a problem, Fils-Aime said, holding a GamePad in his hands. "When we went through the building of this and, given some of the functionality, we thought that single-touch was a more appropriate option, especially when you've got other button configurations."

As he held the controller he reached into the touch screen with one of his thumbs and then tapped the screen with a forefinger. Each time, he kept his other hand on the controller.

Then he put the controller down so he could touch the screen with a finger from each hand. "Is this really the way you want to play a game? I don't think so."

Surely it would be nice to give people options? I suggested it was a cost thing. "Certainly there's a cost to it. Again, we envision this as a controller that you're putting in your hands and you're doing a two-screen experience. The concept of putting it in your lap to do multi-touch for us just feels unwieldy."

Used Games

"We don't have a policy surrounding used games," Fils-Aime said. "We have not put in place any technology to go after the used game business."

Black and White Wii U's?

Fils-Aime: We are showing white and black [Wii U's] here [at E3]. We haven't said anything about launch."

Topics for which Fils-Aime had nothing to announce

New Virtual Console platforms; whether VC games can run on the GamePad, Wii U launch price, Wii U launch line-up.

Note: I discussed several other Nintendo topics with Fils-Aime, including the issue of how powerful the console is and what that augurs for long-term third-party gaming support. Those will be the subjects of other stories here on Kotaku in the days ahead.
ich lass das ma hier

Verfasst: 12.06.2012, 17:26
von cts

Verfasst: 14.06.2012, 16:26
von rob
Bild

Verfasst: 14.06.2012, 17:06
von airbone
Batman Glossy

€: Du kannst nur alle 69 Sekunden Batman beschimpfen.

Verfasst: 14.06.2012, 17:06
von cts
oh nice, vergleichsbilder von nem pipi-port bei dem man eh nur kohle abgreifen will \o/

Verfasst: 15.06.2012, 10:43
von TeTsOu
lol nintendo hat beim batgürtel-equipment gespart :mad:

Verfasst: 15.06.2012, 13:15
von ch4mba
nebelwerfer, it werfs nebel

Verfasst: 16.06.2012, 04:51
von cts
[yt]vD6QlYFyGO0[/yt]

irgendwie finde ich ja das die map irgendwie vorgerendert aussieht, was sie aber nich is...
auch nice mit dem code am gebäude, das is mir in den anderen vids nie aufgefallen... is zwar auch easy ohne padcontroller umsetzbar, aber ich finds nett...

Verfasst: 19.06.2012, 20:06
von cts

Verfasst: 19.06.2012, 23:24
von ddd
Das ist doch kacke. Um allein zu zocken hätten sie das auch auf dem DS bringen können... und wenn ich zu jemand kommen würde zum zocken und ich krieg den Tabletcontroller in die Hand gedrückt um alle 5 Sekunden auf den Bildschirm zu tippen würd ich fragen ob er noch alle Tassen im Schrank hat :gaga:

Verfasst: 20.06.2012, 11:45
von rob
[yt]szXaNVNMoVU[/yt]

Verfasst: 21.06.2012, 00:05
von z0m81e
wii u kann man bei amazon für 399€ vorbestellen, termin is 21.12

Verfasst: 21.06.2012, 01:00
von Gumshoe
cts hat geschrieben:oh nice, vergleichsbilder von nem pipi-port bei dem man eh nur kohle abgreifen will \o/
echt ma lol! zeigt ma die anderen lieber... die von ... eh na... äääh... nun...

und 399€ ist das neue 599€ ....zwar kein ridge racer, aber dafür umso mehr crap...

Verfasst: 21.06.2012, 01:29
von cts
z0m81e hat geschrieben:wii u kann man bei amazon für 399€ vorbestellen, termin is 21.12
platzhalter... fallt doch net immer auf so n scheiss rein

Verfasst: 21.06.2012, 11:50
von Waldarbeiter Horst
cts hat geschrieben:New Super Mario Bros. U - more footage | GoNintendo - What are YOU waiting for?

sieht garnich so übel aus wie ich anfangs dachte
Mein Vater ist schon ganz heiß drauf. Hat auch schon den DS und Wii-Teil komplett mit allen Extras durchgezockt. Er gestern so: "Gibts das schon für Wii, wann holst du dir es!?" Musste ihm dann erklären, dass Wii U ne neue Konsole ist, und das neue Mario nicht auf der alten Wii läuft. Er war dann ganz enttäuscht, als ich gesagt habe Release ist Q4, und dass ich mir zum Release wahrscheinlich keine Wii U kaufen werde. :wave: