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please help me

Im Editing-Forum könnt ihr Fragen übers Mapping, Modeling und Skinning oder andere Kreativfragen wie Coding für Mods usw. stellen. Darüber hinaus werden Fragen rund um das Erstellen von Movies und um vorhandene Movies geklärt.
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shinato89

please help me

Beitrag von shinato89 »

Hi Leute

meien Neue map funktioniert auch nicht, wenn ich es in ein pk3-file packe, alles ist da, auch die ass datei. und beim Starten zeigt er mir in der Console folgendes an:

...Map Loading
trying to load maps/ctf_towers.aas
Fatal: aas file maps/ctf_towers.aas is out of date
32 bots parsed
30 arenas parsed

R_Init

GL_VENDOR: Microsoft Corp.
GL_RENDERER: Direct3D
GL_VERSION: 1.1
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_compiled_vertex_array
GL_SGIS_multitexture
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:75
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
loading 'scripts/templectf.shader'
loading 'scripts/base.shader'
loading 'scripts/base_button.shader'
loading 'scripts/base_floor.shader'
loading 'scripts/base_light.shader'
loading 'scripts/base_object.shader'
loading 'scripts/base_support.shader'
loading 'scripts/base_trim.shader'
loading 'scripts/base_wall.shader'
loading 'scripts/common.shader'
loading 'scripts/ctf.shader'
loading 'scripts/eerie.shader'
loading 'scripts/gfx.shader'
loading 'scripts/gothic_block.shader'
loading 'scripts/gothic_floor.shader'
loading 'scripts/gothic_light.shader'
loading 'scripts/gothic_trim.shader'
loading 'scripts/gothic_wall.shader'
loading 'scripts/hell.shader'
loading 'scripts/liquid.shader'
loading 'scripts/menu.shader'
loading 'scripts/models.shader'
loading 'scripts/organics.shader'
loading 'scripts/sfx.shader'
loading 'scripts/shrine.shader'
loading 'scripts/skin.shader'
loading 'scripts/sky.shader'
loading 'scripts/test.shader'
loading 'scripts/base_door.shader'
loading 'scripts/gothic_button.shader'
loading 'scripts/gothic_door.shader'
loading 'scripts/museum.shader'
finished R_Init
Loading vm file vm/ui.qvm.
VM file ui compiled to 902626 bytes of code
30 arenas parsed
32 bots parsed
Loading vm file vm/cgame.qvm.
VM file cgame compiled to 884513 bytes of code
trying levelshots/ctf_towers.TGA...
Couldn't find image for shader levelshots/ctf_towers.tga

ERROR: RE_LoadWorldMap: maps/ctf_towers.bsp not found

Server Shutdown
ShutdownGame
AAS shutdown.

RE_Shutdown( 0 )
R_Init

GL_VENDOR: Microsoft Corp.
GL_RENDERER: Direct3D
GL_VERSION: 1.1
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_compiled_vertex_array
GL_SGIS_multitexture
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:75
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
loading 'scripts/templectf.shader'
loading 'scripts/base.shader'
loading 'scripts/base_button.shader'
loading 'scripts/base_floor.shader'
loading 'scripts/base_light.shader'
loading 'scripts/base_object.shader'
loading 'scripts/base_support.shader'
loading 'scripts/base_trim.shader'
loading 'scripts/base_wall.shader'
loading 'scripts/common.shader'
loading 'scripts/ctf.shader'
loading 'scripts/eerie.shader'
loading 'scripts/gfx.shader'
loading 'scripts/gothic_block.shader'
loading 'scripts/gothic_floor.shader'
loading 'scripts/gothic_light.shader'
loading 'scripts/gothic_trim.shader'
loading 'scripts/gothic_wall.shader'
loading 'scripts/hell.shader'
loading 'scripts/liquid.shader'
loading 'scripts/menu.shader'
loading 'scripts/models.shader'
loading 'scripts/organics.shader'
loading 'scripts/sfx.shader'
loading 'scripts/shrine.shader'
loading 'scripts/skin.shader'
loading 'scripts/sky.shader'
loading 'scripts/test.shader'
loading 'scripts/base_door.shader'
loading 'scripts/gothic_button.shader'
loading 'scripts/gothic_door.shader'
loading 'scripts/museum.shader'
finished R_Init
Loading vm file vm/ui.qvm.
VM file ui compiled to 902626 bytes of code
30 arenas parsed
32 bots parsed

bitte helft mir, ich weiß nicht mehr, was ich tun soll.
GomJabbar
Lucy
Lucy
Beiträge: 812
Registriert: Aug 2000

Beitrag von GomJabbar »

es würde helfen, wenn du das pk3 file uploaden könntest.
ich vermute mal, du hast vergessen die dateien im pk3 in den jeweils notwendigen unterverzeichnissen zu speichern oder es stimmt etwas mit der groß/kleinschreibung nicht.
shinato89

Beitrag von shinato89 »

geht net, si zu groß, gib mri diene mail-addy
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