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Warsow 0.41 erschienen

Hier dreht sich alles um den kostenlosen Multiplayerkracher War§ow.
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BRUTUS
Grunt
Grunt
Beiträge: 206
Registriert: Apr 2006

Warsow 0.41 erschienen

Beitrag von BRUTUS »

Gestern sogar schon, "inverted strafing" ist rausgeflogen.

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Changelog:

Code: Alles auswählen

      New Maps:
      - added revised version of wdm10 with a new item layout, wdm10a.
      - added two new CTF maps, wctf2 and wctf3.
       
      New Features:
      - added delay between getting off the flag stand and the timer counting up again (600ms).
      - added jumping animation when using jump pads.
      - added new callvote option "callvote kickban", which will temporarily ban a specified player from a server.
      - added menu options for various graphical effects and player preferences.
      - added option to alternate between map names (wdm1, wdm2, etc.) and map titles (Flew Over, etc.) in the start server menu.
      - added new chasecam follow modes. Entering the follow modes is done by adding one of the following parameters to the chase command:
            <player name or ID> will chase the given player.
            "auto" will chase the highest fragger unless there's a flag or powerup carrier, in that order.
            "carriers" will give the user pov control unless there's a flag or powerup carrier, in that order.
            "flags" will give the user pov control unless there's a flag carrier.
            "powerups" will give the user pov control unless there's a powerup carrier.
            "score" will chase the highest fragger.
      - added default autoexec file for Warsow TV (tvserver_autoexec.cfg).
      - added feature that appends the current number of specs to TV server's name.
      - added query protocol support to Warsow TV.
      - added rcon support to Warsow TV, and a tv_rcon_password cvar to go with it.
      - added Xavatar's path_spline cameras.
      - added GLSL distortion pass to textures/russus/teleporter.
      - added ability to pass server password in URI (scheme://[<password>@]<server>[:<port>]).
       
      Changes:
      - changed Rocket Launcher reload time to 850.
      - changed strong grenades to bounce once before detonating.
      - changed weak rocket speed to 1000ups (for real this time).
      - shrank item bounding box by 8 units on vertical axis.
      - modified instagun sound.
      - modified rocket explosions to look slightly less intense.
      - changed Warsow TV chat to look more distinct.
      - modified CTF bonuses to be shown as awards.
      - modified medium profile to use smaller texture sizes for portalmaps (256) and shadowmaps (512).
      - modified behavior of cl_compresspackets:
            "0" disables packet compression.
            "1" compresses packets bigger than the average client packet size (default).
            "2" compresses all packets.
      - changed serverside password cvar to tv_password.
      - default client packets-pre-second (cl_pps) is now 35.
      - default max Warsow TV clients (tv_maxclients) is now 32.
      - modified Warsow TV chase commands to function identically to normal chase commands.
       
      Fixes:
      - fixed missing textures by adding ecel texture pack.
      - fixed Warsow TV multipov. Chaining Warsow TV servers should now be possible.
      - fixed areaportals over Warsow TV.
      - fixed broken shader (textures/HazelH/floorpanels_mirror).
      - fixed bug with minimap showing enemy locations in CA and for coaches.
      - fixed bug with saving cam files that only had subtitles.
      - fixed bug which prevented the player last in the last player slot from interacting with the level.
      - fixed crashes caused by excessively long names.
      - fixed Duel Arena being absent from the server filter.
      - fixed electrobolt damage doubling.
      - fixed "ERROR: Game Error: G_Spawn: no free edicts" server crash.
      - fixed "inverted strafing" movement bug which was causing undesired results when attempting to bunnyjump using +moveleft and +moveright.
      - fixed missing textures in wca1.
      - fixed old movement (cg_oldmovement 1) delay being applied when entering a new level.
      - fixed overpowered gunblade shots in Clan Arena.
      - fixed ping spikes caused by client command buffer underflow.
      - fixed problem with textures/hazelh/verticalborder2's non-deluxe path (scripts/hazelh.shader).
      - fixed scroll list in the server menu.
      - fixed rendering of portal views.
      - fixed start server menu forgetting map names.
      - fixed vintage Quake 2 bug concerning nonworking banlists.
      - fixed shaders with "material" passes crashing in 2D.
       
      Removed:
      - removed battleye and forcemodules from dedicated_autoexec.cfg.
      - removed depreciated "follow" command, use "chase" instead.
      - removed unfinished path_sin cameras.

Viel Spaß :)
teeneo
Uriel
Uriel
Beiträge: 2864
Registriert: Dez 2001
Wohnort: #ugly

Beitrag von teeneo »

huuuuiiiiii *saug*
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